Midlink (I, Rebel Jam Version)
Fairly small "horde defence" game made inside Picotron in about 5 days by cubee.
Protect the crystal: defeat enemies, collect point crystals, buy upgrades.
Enemies reaching the crystal damage it and disappear.
Jump with (Z or C) and basic attack/interact with (X or V).
You can start rounds early by pressing (X or V) on the crystal.
Dev posts on BlueSky: Latest | First
Source: https://github.com/cubee-cb/limestone
Bits I want to work more on are the player mechanics (lacking abilities), and the items and enemies. Kinda rushed since I had to balance it with other things.
New engine, new coding style, new screen size, new mechanics, all new things to code. I think I did pretty well overall.



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